Categories
Enjoyed Recommended

Jack’s Back, Baby

One of my greatest game loves of my late teens/early twenties was [Jellyvision](http://www.jellyvision.com/)’s *You Don’t Know Jack*. I owned the original, played the ever-living hell out of it – it was the perfect merge of game show and video game.

After the YDKJ line fizzled out (the only really notable release other than the original was YDKJ 4: The Ride, which was extremely twisted in every sense of the word), Jellyvision fell off the map a bit. They became an *occasional search* – one of the many things that pop into my head once or twice a year and I go “Oh yeah, I should see if there’s anything about them online.” (Other occasional searches included [Lamprey Systems](https://vjarmy.com/archives/2006/08/the_fifth_horseman_returns.php) and a song called ‘Blue Illusion’ that was tagged as being an Orbital song but was, in fact, not.)

When I started at Freeverse, Jellyvision did provide me a bit of game design knowledge through their [Jack Principles](http://jellyvision.com/go.php?p=/ici/jp/index.php), which I still think should be required reading for most game designers.

My quiz game hankering was only recently quenched by picking up [Buzz: The Big Quiz](http://www.buzzthegame.com/en_GB/index.html?lanSoundOn=) while over in London. While Buzz is great – and tough, given the European roots – it was missing something. Something Jack-like.

In any case: Joystiq reported today that, at long last, [You Don’t Know Jack has returned](http://www.youdontknowjack.com/), online, in daily Flash bits. Sort of like a game podcast, without the syndication or enclosures or automation.

My world is one step closer to completion. Now to just order this copy of The Ride…

Categories
Recommended

Singstar Rocks US Is Out

Dan rocks out and Buttons throws a wink

You will be forgiven for forgetting – what with the Wii and the PS3 launches – that Singstar Rocks (the US version, anyhow) shipped last week. [I posted about the tracklist previously.](https://vjarmy.com/archives/2006/09/singstar_rocks_us_tracklist.php) $50 gets you two microphones, 30 songs, and the ability to torture your cat by rocking out to Bloc Party.

The interface remains mostly unchanged from the UK version of Singstar Rocks. One thing I don’t recall being in the UK version (maybe this is in other version) is a “rap meter”, which appears at the very least in Summertime. Also, the menu music has changed.

High recommendations.

(Thanks to Katie for the somewhat embarrassing picture.)

Categories
Enjoyed Reflected

The Baron Breaks Free

A week from today marks the day I officially left Freeverse Software and moved into my current position at Weill Medical College.

During my tenure at Freeverse (which somehow lasted nearly five years), I had the chance to work on a [lot](http://www.freeverse.com/bms/) [of](http://www.freeverse.com/tsg/) [games](http://www.freeverse.com/squabble/) that I was proud to say I took part in the production of, even if my roles were nebulous and ill-defined.

But the one game I always held dearest to my heart was Wingnuts 2. The sequel to the first really notable commercial game Freeverse ever did, Wingnuts 2 was mandated to be bigger and better in practically every way.

More importantly (to me, anyway), I was tasked with game design. It’s the only game that I worked on that I sat down and worked out new gameplay elements, level progression, characters, enemies, and so on. Mark Anderson’s engine was amazing, and I couldn’t wait to explore the possibilities.

Of course, six months later I ended up leaving.

After I left Freeverse, I didn’t hear much about the game. They were busy, and justifiably so. I had always held out hope that someday, Wingnuts 2 would finally reach completion.

That day is today: [Wingnuts 2: Raina’s Revenge](http://www.freeverse.com/wn2/) is finally available.

It is, for all intents and purposes, the very last Mac game I have ever – or likely will ever – work on. So if you have a Mac, give the trial a download. And look for my name in the credits.