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Enjoyed

Games of 2011: The Stanley Parable

I’ve spent a lot of time in 2011 playing games, but not a lot of time writing about them. Instead of my usual end-of-year game recommendations, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting one a day until Christmas. See all Games of 2011 posts.

The Stanley Parable

> The Stanley Parable is an experimental narrative-driven first person game. It is an exploration of choice, freedom, storytelling and reality, all examined through the lens of what it means to play a video game.

> You will make a choice that does not matter.

> You will follow a story that has no end.

> You will play a game you cannot win.

> …it’s actually best if you don’t know anything about it before you play it.

I don’t want to give anything away, but those of you who enjoy breaking the fourth wall should not overlook the wonderful Source mod, The Stanley Parable. It’s a short experience (with fantastic narration), but you’ll want to repeat it multiple times to get the most out of it.

The Stanley Parable is a mod for the Source engine. It can be installed for free on Windows, but requires at least one Source game on Steam for Mac users.

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Found

Hyped for Mimeo


Very much looking forward to Shawn Inman’s Mimeoand the Kleptopus King. “Holiday 2010” better come soon.

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Enjoyed

Gaming 2009: iPhone

I’ll spare you the prologue; my impressions is that this the most awaited out of all of the yearly gaming posts. So much so that I’m actually going to put screenshots in this one. You can see where my priorities are.

It was difficult to narrow this down – but in the name of brevity, I’ve narrowed it down to a dozen titles that every iPhone owner should have on their phones. As I write this, to buy all of these games will cost you $30 – probably less than any one of the console games I recommended yesterday.