Within the release notes was a note of particular joy to me:
> Now using a WebKit based rendering engine for the client and in-game overlay web browsing components (replacing Internet Explorer)
Moving to a cross-platform web rendering engine certainly doesn’t hurt this argument, either.
While a Steam port to OS X (or Linux) doesn’t mean that every game on the service becomes available to OS X gamers, it could mean that those games that are already cross-platform (Popcap’s stuff, some of EA’s recent titles, and plenty of indie games among others) would be.
I look forward to finding out what this all means.
(via Brad Shoemaker)