I’ve spent a lot of time in 2013 playing games, but not a lot of time writing about them. As I have been doing in recent history, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting about one a day until Christmas. See all Games of 2013 posts.
Last year’s series started in a car with coworkers; this year’s shall as well. These series always tend to start with a game that does one thing fairly well; this year’s shall as well.
We were piled in a rental car today, making the lengthy journey from New York City to Ithaca for a work trip. The miles started to drag across Route 17 as the afternoon wore on.
One member of my team, wondered aloud: “Man, I wish we had a multiplayer game or something.”
I didn’t need to pause to think of a good option – I spat out QuizUp almost immediately.
It is a weird sort of situation that while mobile platforms are becoming increasingly known for social gaming, it’s become less about direct gameplay with a small group of others, and more about nebulous MMO-like elements in whatever the latest Farmville clone is.
QuizUp is a very cleanly designed two-player quiz game. Seven questions, all multiple choice, with response time determining the points awarded. Get more points, win the match. It has a very well-maintained layer of polish (the animations), clever little addictive nudges (a per-category experience system), and generally works very well, even over a cellular connection.
The only place QuizUp needs improvement is in integrating existing friends back into the game’s friends system, where it occasionally struggles to understand that I shouldn’t have to invite someone I’m already GameCenter friends with to play.
Small concern aside, it’s the best the trivia game I’ve played in a while, and perfect for long rides in the back of the car. Check it out.