Tag soccer

Boston Strong, MLS Style

RBNY-NY Supporters' March

I don’t always get a lump in my throat at soccer games – but when I do, it’s something else.

To the Empire Supporters Club, the Midnight Riders, the Viking Army, the Rebellion, and the Garden State Ultras: good job, every last one of you. This was an unforgettable thing.

RBNY-NY Supporters' March

More about the joint supporters’ march in my match report from this weekend.

Games of 2012: FIFA 13

I’ve spent a lot of time in 2012 playing games, but not a lot of time writing about them. As I did last year, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting one a day until Christmas. See all Games of 2012 posts.

FIFA 13

I was originally hesitant to include FIFA 13 on my list this year. Despite playing more in my third year with the series than either of the two previous, most of my confusion from last year remains. The game remains difficult to learn the nuances no matter how much time you spend with it. Just a week ago, I finally figured out that when you’re taking a free kick, up and down are for the direction of spin, not where you want to place the ball (ala how you take a penalty). Yes, this took me three years with the series to figure out.

Even with its obtuseness, I have a much deeper appreciation for FIFA this year, because I’ve had a chance to see what an institution it is worldwide.

– Just about every soccer player cares deeply about how they’re represented in the game. There’s a certain measure of self-worth and pride related to how close to reality one appears in the game. Stats, placement in the lineup, and accuracy of the player model all matter on different levels. Dax McCarty, the defensive midfielder for the Red Bulls, was perhaps the most glum on the team about FIFA 13; mostly because he wasn’t in the team’s starting lineup (despite starting nearly every game this season), but also because his character model had been given clown-red hair instead of his actual strawberry blonde hair.

– It’s become the sort of game where EA must blow millions of dollars on promotion. There were a variety of game changes from 12 to 13, but the biggest (and most costly) was easily EA wrenching away the image rights for Lionel Messi from Konami. Observe this year’s “JOIN THE CLU13″ ad and try to ponder the budget involved in getting some of the top names in the sport crammed in for so many little cameos. Even the parties are absurd, as best illustrated by Graham Parker’s amazing recap of the NYC launch party. (I didn’t get an invite this year; clearly this is the next big step towards my legitimacy as a sports journalist.)

– If you think free-to-play games on Facebook are terrifying, then you must not be familiar with FIFA Ultimate Team (or more commonly, “FUT”). FUT has a simple enough premise: open packs of cards, assemble a team, play as that team through seasons or tournaments. But the cards have limited contracts, so they can only be used so many times before you have to apply a contract card to extend their usefulness. You have to be cognizant of preferred formations, chemistry with nearby teammates, fitness, morale, and possibly which month the player’s birthday is. The in-game currency for winning matches is rarely enough to keep your team operating for very long, so soon you’ll turn to the marketplace in an attempt to buy and sell cards to achieve enough of a profit to keep things going.

There was a big rash of Xbox Live account hacking last year that was linked to FIFA. People would crack accounts, quickly purchase Microsoft points, buy gold player packs, and transfer all the cards to another account. It became known as “getting FIFA’d”. How many freemium games do you know that get used as a nickname for a specific type of criminal activity?

FIFA 13 is so engrained in soccer culture, it’s hard to not be into it if you’re into the sport. Journalists, players, front office staff, musicians, fans – everyone’s in. Come on – how many other games are going to lead to me talking smack with a player I respect?

FIFA 13 is available on just about every system known to man. My experiences were largely with the PS3 and Windows versions.

Games of 2012: New Star Soccer

I’ve spent a lot of time in 2012 playing games, but not a lot of time writing about them. As I did last year, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting one a day until Christmas. See all Games of 2012 posts.

There’s something strangely attractive about sport RPG games. Pushing through a career of a pro athlete from minor league rookie to a world champion naturally lines up with RPG gameplay. It doesn’t need an elaborate story with revenge plots and the end of the world – there is enough drama that naturally comes from the competition. While the archetype soccer RPG experience is FIFA career mode (which I struggled with last year), I have to point out how much silly fun New Star Soccer provides for a fraction of the cost.

It’s best to think of NSS as two parts: the matches themselves, and everything else. To that end: the matches are reminiscent of MLB: The Show‘s career mode, in that you’ll only be in control of the action when your player is actually involved in the play. You’ll patiently watch the clock tick by until a message about you getting the ball pops up, and then you’ll usually get a simplified overhead view of the field. Dragging on the screen sets the direction of your kick, and sends you into the reaction test. A soccer ball will fly through your view, or bounce off the ground, or otherwise move around you. Tap the ball and based on a variety of factors (where you tap, how high off the ball it is, how far you dragged when you set your direction), off the ball goes. What happens then really isn’t up to you – passes can get intercepted, shots can ricochet off the bar. You’ll generally only get about 5-8 touches of the ball per game, so make those chances count.

Games can fly by pretty quickly. The rest of your time will be spent in the menus dealing with the rest of your life. You have five relationships to manage – your boss, your team, the fans, your girlfriend (if you’ve managed to get one), and your sponsors. You also have five stats (pace, power, technique, vision, and free kicks) that directly effect the matches. Now you can play a minigame to keep your relationships happy or increase your stats – but they cost energy, which can be replenished with energy drinks. Drain all your energy and you’ll be left on the bench.

The meta-game in NSS is the fight to balance this cycle. Upgrade your stats so you play better and people are happy; play better to earn more money; use the money to buy items that replenish your energy better; use your energy to squeeze in more upgrades. It’s a precarious cycle – have a bad game, and you might not have the money you need to refill your energy to keep your fans happy, who won’t hesitate to boo you if they feel poorly about you. It can be crushing to miss one shot on goal and have that lead to you not seeing the field for weeks, but that’s not too far from how the world actually works.

There’s a bit of chance that creeps into the game as well with random events between games. A newspaper might say you look dumb, sapping your morale. Your girlfriend might ask to borrow your car – maybe she crashes it and ruins most of your relationships, or maybe she doesn’t. You can get told you’re being traded to a lower division team, which is terribly insulting when you’re leading the league in scoring.

Eventually, you can find a way out of the upgrade/relationship cycle. The sponsors start to come knocking, and the bonus cash rolls in. You get a bit better at the minigames, and the stat raises come easier. The relationships stop being in competition with each other and you just start rolling. You can start to buy up all the property and accessories. You’ll start hoarding the energy drinks, and then eventually you won’t even need them. You’ll win domestic titles, continental titles, maybe even a world one with your national team.

NSS probably needs an addiction warning on startup; it can be a short enough experience that you can pick it up and knock off a match in a minute or two, but you can also keep winding through seasons that hours can melt away in a play session. Even after you’ve seemingly mastered the game, you’ll still feel the urge to keep taking the field.

Now if you’ll excuse me, I need to go. My team needs me.

New Star Soccer is available for iOS and Android. On iOS, the game is free but career mode is an in-app purchase of $1. There’s also a more complicated PC/Mac version, but I haven’t spent any real time with it – yet.

Trophee Des Champions

Trophee Des Champions

Great game this afternoon between Olympique Lyonnais and Montpellier. Very happy I got a chance to snap this after the celebration was done.

Clippings

Over the last few weeks, the writing stuff got a little hectic and surreal. I contributed to a piece in the Guardian, had another piece cited by the New York Times, and then had a NY State Assemblyman chase me down to correct a misquote in the Wall Street Journal.

In the spirit of making sure I keep tabs on all of this, I’ve thrown together a quick clippings page. It’s not every last thing I’ve written, just the posts of significance or things I liked.

It’s Safe To Stop Ignoring Me On Twitter

After fielding multiple complaints from multiple friends – along the lines of “Will you ever shut up about soccer?” – I have opted to split my Twitter account into soccer and non-soccer variants.

So: if you’re looking for occasional tweets of wit and whimsy from me, you can follow/re-follow/stop muting @Remy. If you instead want frequent updates about the Red Bulls/MLS/the soccer world in general, you should follow @GothamistDan.

Can’t promise I’m going to do the same on this blog, of course, but I get the feeling not a lot of people are stopping by here anymore.

So, About That “Mugshot”…

No, I Didn't Go To Jail

In mid-February, I changed my profile picture on most social networks to the above photo and casually mentioned there was a story that I might be able to tell in the future. Given that my glasses were off, I was in front of a white wall, and was trying to neither smile nor frown, the response was somewhat predictable: “Did you get arrested?”

No, I did not get arrested. But today’s the day I can tell the story.

Across 2011, I chipped in articles to Gothamist about the New York Red Bulls. I made a trip out to Harrison to cover Media Day before the home opener. I helped write some blurbs for “Last Night’s Action”, the daily sports round-up, in a pinch. Around September I started writing full match reports, starting with the Rafa Marquez drama and ending with getting knocked out of the playoffs.

Writing these was a fantastic mental outlet. It’s no surprise that I love to write and tell stories – I’ve been doing it here since 2000. My love of soccer and my interest in the team turned into a very natural topic to want to write about, and I even got a few pieces of fan mail thanking me for the coverage.

During the off-season, I came to the conclusion that it might be worth stepping up this engagement slightly, and after some discussion with my editor, got the go-ahead to apply for formal press credentials for the 2012 season. The oddly taken picture that had people believing I spent a night in the slammer? Actually just part of my application process for the credentials.

I was notified yesterday that my application was accepted. So my insufferable chatter about soccer will likely only get worse, as I will officially be covering the Red Bulls (and other soccer matters) for Gothamist this season. As my first formal press gig since 2001, I am eagerly looking forward to waving a microphone in the faces of a bunch of players I’ve been following closely for much of the last two years.

This does mean I’m going to be leaving The Viper’s Nest (where I occasionally penned a piece or two) on a free transfer. Heartfelt thanks to Matt, Miguel, Tim, Brian, and the rest of the crew, who not only provide a constant stream of great discussion and passion for the team, but acted as fantastic guides to the long (and rather perplexing) history of this club. I was “chuffed” and “over the moon” to get to join them, and the RBNY world is better with them in it.

So with that story out of the way – keep watching for my coverage over the course of the season. If there’s one thing I’ve learned watching this team, it’s that win or lose, there’s always an interesting story to be told.

Games of 2011: FIFA 12

I’ve spent a lot of time in 2011 playing games, but not a lot of time writing about them. Instead of my usual end-of-year game recommendations, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting one a day until Christmas. See all Games of 2011 posts.

FIFA 12

I’ve had a love-hate relationship with “serious” sports games.1 They are rarely intuitive or come with strong tutorial modes. With manual size decreasing and annual releases churning out regularly, there’s a certain expectation that you’re intimately familiar with the series even before you touch a controller.

This is especially pronounced in EA’s FIFA 12. A scant manual of about eight pages highlights a handful of changes but doesn’t concern itself with telling you how the core game works. The game does launch with a tutorial, but mostly of a new defensive control system that doesn’t do a great job of explaining itself. Then, you are thrust into a giant menu system and left to find the mode you maybe heard about, once.

The gap between what you’re told and what you are expected to know how to do is greatest during the Virtual Pro career mode, where you join your favorite team and attempt to break into the starting XI over the course of a season. You typically only control yourself, and the first thing that will jump out at you is a numerical score next to your stamina bar. It starts at 6.0 (like most actual player rating systems do) and will fluctuate over the course of the game based on your performance. But the game never really tells you what raises your score and what lowers it. It’s pure trial and error in the hopes of eventually learning how to play in a way that the game feels is acceptable.

I understand that as the world’s best selling sports franchise, there’s little impetus in EA Vancouver spending time on a well written manual, or a tutorial mode that goes beyond “well, here’s a penalty kick, take it already, you fool!”. But I worry that so many sports games seem to be going down this road.

That said, I can’t be entirely down on FIFA 12, as it finally fulfilled my dreams of a online multiplayer sport. Shockingly, all of the FIFA 12 games I have played online have been lag free, have not been subject to any griefing or abusive voice chat, and generally have people who are not terrible playing. Strangely, it may have been the best multiplayer experience I had this year.

FIFA 12 is available for PS3, Xbox 360, PC, Wii, 3DS, PSP, iOS, PS2, and the Mac.

  1. By “serious”, I essentially mean “not NBA Jam, Mario Kart, or anything with motion control.”

Purple Skies

Purple Skies

Taken at last night’s RBNY Legends Game at the Harrison Soccer Courts. Loved how this turned out.

So, About That Portland/RBNY Tilt

Out of the twenty MLS matches I have attended to date, that was by far the most interesting. It is also the first time I have stood with the Empire Supporters Club for the game, which involved 90 minutes of chanting, standing, and clapping.

Inside: thoughts about the officiating, the experience at JELD-WEN Field, and the inevitable hilarity that came from staying in the same hotel as the team.