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Living Forever

Seeing a lot of fun Ryan moments passing through my timeline. Still think about him a lot and his perspective on life. His passing did teach me that living forever really means being part of everyone’s most cherished memories and I am forever grateful to him for it.

– Vinny Carravella, last year

(Ryan Davis memories, previously.)

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Thanks, Ryan

Yesterday, I was heartbroken (as were a hell of a lot of folks) to learn that Ryan Davis, co-founder of Giant Bomb, lover of SUMMER JAMZ and New Balance sneakers, passed away suddenly last week. He was 34 and had gotten married four days prior.

It’s hard to explain what a good, passionate guy Ryan was. I became a huge fan of his largely because of his tireless video project, This Ain’t No Game, where he forced himself to endure every video game-based movie. (If you’ve never watched TANG, now is an excellent time to do so.) His voice and sense of humor pervaded Giant Bomb’s podcast and video work, which became staples of my gaming world over the last five years.

So many people have written about the spot Ryan held in their lives, and it speaks volumes to how beloved he was in a community that largely thrives off snark and bitterness. And while I didn’t know him personally (my only interaction being mumbling something at him at PAX East a few years back about being a big fan), I do have one small fairly dumb story. It’s not dissimilar from my one Steve Jobs anecdote, although it’s not nearly as good.

April 1st is, of course, April Fools Day and/or Internet Asshole Day, full of terrible “pranks” around the internet. (I don’t do April Fools jokes after the prank to end all pranks in 2004.) The gaming community ends up particularly burdened with site owners trying really hard to do something witty and wacky, and it drives most of us up the wall. Including Ryan.

Having just finished Bioshock Infinite, I decided to try my luck at cracking a timely joke, which will (of course) only make sense if you’ve finished Infinite.

It may have been exhaustion from other bad jokes or the fact that Bioshock Infinite jokes hadn’t yet gotten obnoxious (we’d hit that milestone maybe an hour or two later), but it apparently amused Ryan enough to get a retweet out of him. And the subsequent back and forth of further Infinite/April-Fools-Is-Terrible jokes with my compatriot Benjamin Birdie also got retweets from him.

That initial retweet has been stuck at the top of my ThinkUp dashboard since April – something with the recent betas broke the insights from updating, and I’ve been too busy to really sort out fixing it. But perhaps it’s not broken; maybe the accomplishment of making Ryan chuckle on the worst day on the Internet for jokes is an achievement worth holding on to.

Anyway.

Dumb personal Twitter-based anecdotes aside – I’m not sure what the gaming industry will be like without Ryan in it, but I hope he inspires more people in it to be more honest, funny, and actually have a good time. More folks like Ryan, and less Dorito Popes, please.