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Games of 2013: Assassin’s Creed IV Black Flag

I’ve spent a lot of time in 2013 playing games, but not a lot of time writing about them. As I have been doing in recent history, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting about one a day until Christmas. See all Games of 2013 posts.

Assassin's Creed IV: Black Flag

Those who tend to hone in on this series over December may have noticed that an entire week went by without a post. There’s an understandable reason.

Besides work, life, and the standard holiday crazies, this is the first time since I started doing this end of year series that we’ve actively hit a new console generation – one that started just a month before I was due to start writing. This has lead to an unfortunate crash of priorities: do I write about games, or do I play them?

While both the PS4 and the Xbox One are not exactly killing it with exclusive launch titles, there are some excellent multiplats that joined the generation, and the one that’s struck me the most is Assassin’s Creed IV: Black Flag, or as some have opted to refer to it, Pirate’s Creed.

AC has been one of those series for years that I’ve wanted to like much more than I actually ever ended up did. The first one was an exercise in janky framerates. The second was stronger, but followed by two not-entirely-necessary followups. The third game was a step backwards.

But Black Flag finally shatters the cement wall of apathy for three key reasons, which are occasionally helped by being on next gen platforms:

First, the framerate is finally stable and playable.

Second, they’ve created a plot that is stripped down in the right places (the endless modern day drama with Desmond Miles is replaced with you being a nameless Abstergo employee) and scaled up in others (the West Indies is your playground for a pirate adventure).

Lastly, building on the pirate setting, the game is just *damn* fun. Whether you’re exploring random islands, taking down naval forts, harpooning sharks, or just terrorizing any boat that comes anywhere near you, you’ve got a wide array of activities at your disposal.

It’s still flawed, with the main plot line including a number of painful stealth missions and the combat still being a clumsy ballet. But when you’re drifting over the waves in the Jackdaw, it’s easy to forget the jinxed pedigree of the series, and feel like you’re playing something entirely new. That’s quite the accomplishment for Ubisoft.

Assassin’s Creed IV: Black Flag is available on most every modern platform. My experiences were with the PS4 version.

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Games of 2013: Divekick

I’ve spent a lot of time in 2013 playing games, but not a lot of time writing about them. As I have been doing in recent history, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ll be posting about one a day until Christmas. See all Games of 2013 posts.

Divekick

In the twenty years that fighting games have been a integral part of the gaming landscape, I’ve learned one very important thing: I’m terrible at them.

It’s not for the lack of trying. the Street Fighters, the Mortal Kombats, the Samurai Showdowns, the Tekkens, the Soul Caliburs, the Brand X vs. Brand Y, Guilty Gear, Virtua Fighter, King of Fighters, Dead Or Alive…I’ve tried them all. I love the pure competition of fighting games, but I just don’t have the precision muscle memory (or countless hours to burn) to really excel.

Enter Divekick. Strip everything you know about fighting games and reduce it to two buttons: Dive, and Kick. (There’s no joystick.) First hit wins the round. First to five rounds wins the match.

In that simplicity, the genre boils down to something very pure, endless psych outs and feints. There’s still special moves and meters, sure, but without solid diving/kicking technique, you’re going to set off the fraud detection.

Some intentionally goofy characters and story lines round out what many ruled as a “joke game”. And while there wasn’t a ton of competition in 2013, it’s easily the best fighting game of the year.

Divekick is available for PS3, PS Vita, and PC. I spent time with all three versions.

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Santa Brandbook

"We chose red because it connects to blood, which signifies family, and communism, which alludes to sharing."

The Santa brand book is brilliant.