Categories
Happened

The Bearded Face Of A Media Villain

If it’s not already painfully clear to my friends, I love anecdotes. I love minutiae and trivia and obscure statistics. And I think that’s a big part of why I’ve taken to this whole sports journalism thing as a hobby: soccer is full of metrics (that are often meaningless), and every game I cover gives you a moment or two to hang on to longer term.

Take Thierry Henry. Thierry has won practically everything there is to win in the sport: Premier League, Champions League, World Cup. He is an intense competitor, and more than a little prickly in the locker room. So much so that I’ve only ever asked him two questions in the 18 months I’ve been “on the beat”, the last of which earned me a mild bollocking which included the phrase “I don’t know if you know what it’s like to play in a pre-season friendly”. (No, Titi, I don’t, but thanks for asking.) Even getting sassed at by Thierry is a fun memory, not a point of shame.

Sometimes, though, you don’t know an anecdote is happening until 9 months later. And that happened to me recently thanks to one Tim Cahill, although it wasn’t intentional on his part.

Categories
Disliked

Thanks, Ryan

Yesterday, I was heartbroken (as were a hell of a lot of folks) to learn that Ryan Davis, co-founder of Giant Bomb, lover of SUMMER JAMZ and New Balance sneakers, passed away suddenly last week. He was 34 and had gotten married four days prior.

It’s hard to explain what a good, passionate guy Ryan was. I became a huge fan of his largely because of his tireless video project, This Ain’t No Game, where he forced himself to endure every video game-based movie. (If you’ve never watched TANG, now is an excellent time to do so.) His voice and sense of humor pervaded Giant Bomb’s podcast and video work, which became staples of my gaming world over the last five years.

So many people have written about the spot Ryan held in their lives, and it speaks volumes to how beloved he was in a community that largely thrives off snark and bitterness. And while I didn’t know him personally (my only interaction being mumbling something at him at PAX East a few years back about being a big fan), I do have one small fairly dumb story. It’s not dissimilar from my one Steve Jobs anecdote, although it’s not nearly as good.

April 1st is, of course, April Fools Day and/or Internet Asshole Day, full of terrible “pranks” around the internet. (I don’t do April Fools jokes after the prank to end all pranks in 2004.) The gaming community ends up particularly burdened with site owners trying really hard to do something witty and wacky, and it drives most of us up the wall. Including Ryan.

Having just finished Bioshock Infinite, I decided to try my luck at cracking a timely joke, which will (of course) only make sense if you’ve finished Infinite.

It may have been exhaustion from other bad jokes or the fact that Bioshock Infinite jokes hadn’t yet gotten obnoxious (we’d hit that milestone maybe an hour or two later), but it apparently amused Ryan enough to get a retweet out of him. And the subsequent back and forth of further Infinite/April-Fools-Is-Terrible jokes with my compatriot Benjamin Birdie also got retweets from him.

That initial retweet has been stuck at the top of my ThinkUp dashboard since April – something with the recent betas broke the insights from updating, and I’ve been too busy to really sort out fixing it. But perhaps it’s not broken; maybe the accomplishment of making Ryan chuckle on the worst day on the Internet for jokes is an achievement worth holding on to.

Anyway.

Dumb personal Twitter-based anecdotes aside – I’m not sure what the gaming industry will be like without Ryan in it, but I hope he inspires more people in it to be more honest, funny, and actually have a good time. More folks like Ryan, and less Dorito Popes, please.